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MEET TEAM RGB |
Andrew
Cho -
Illustrator
Extraordinare
Andrew is a life long self taught artist.
Graduated with a BS in computer science
in ’95 he got a chance to work at
Pixar in the last months of the production
of "Toy Stoy" as a Render Wrangler.
Being influenced by the animators, Andrew
realized his childhood dreams of making
animation and started learning. Over the
years he has learn from many master animators
and also picking up traditional fine art
skills which include over six years of figure
drawing.
Working as a freelance artist, his works
includes 3D models of boats for “Hydro
Thunder” game for the PS1. |
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Currently,
he has been teaching over three years of 3D modeling/animation
at a state college in the east bay and working
for the Delta Cartoons Maps & RGB Direct.
On his spare time, he continue learning and practicing
concept drawings and illustrations and having
fun with his imaginations.
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